Merge branch 'master' into guangyin

wuyanfu
guangyin 2023-05-18 16:21:45 +08:00
commit 679390c026
4 changed files with 12 additions and 10 deletions

View File

@ -17,9 +17,9 @@ export const treeData = [
title: '顶层沸溢火',
point: 1,
position: [
11660771.84,
3692443.52,
47.9283447265625
11660785.92,
3692445.44,
23.0313525390625
],
img:img1,
content: '模拟在密闭建筑物内发生火灾,消防员在高温、浓烟、高噪音的情况下进行火情侦察,寻找被困人员,救出被困人员,灭火抢险等战斗',

View File

@ -107,6 +107,7 @@
border-radius: 6px;
background: #000;
position: absolute;
overflow: hidden;
}
}
.content{

View File

@ -138,6 +138,7 @@ export default class BaseComponent extends Vue {
if(layer.selected){
if(layer.showPop){
this.player.api.marker.showPopupWindow(layer.ids)
this.player.api.marker.focus(layer.ids,50,2)
}
this.player.api.marker.show(layer.ids)
}else{
@ -197,7 +198,7 @@ export default class BaseComponent extends Vue {
// 组件渲染完成
mounted() {
console.log(1)
//
}
beforeDestory(){
//

View File

@ -77,7 +77,6 @@ export default class OverViewComponent extends BaseComponent {
}
public handleChange(data) {
console.log(data)
if(data.GroupID){
}
}
@ -86,9 +85,13 @@ export default class OverViewComponent extends BaseComponent {
this.currentNav = data;
if(this.player){
this.currentLayers = this.getCurrentLayers()
if(this.currentEvent ){
this.viewLayer[this.currentEvent.id].selected = false;
this.addCustom(this.viewLayer[this.currentEvent.id],true);
this.currentEvent = null;
}
this.resetMap();
}
console.log('当前点击导航', data)
}
@ -228,10 +231,8 @@ export default class OverViewComponent extends BaseComponent {
}
}
this.addCustom(this.viewLayer[item.id],true);
console.log('右侧详情点击事件',item)
}
mounted() {
console.log(2)
}
get showBackGround(){
let flag = this.currentNav === 'view' && !this.viewRightShow
@ -262,7 +263,6 @@ export default class OverViewComponent extends BaseComponent {
//进入路线导览
playView(item){
this.toggleAllPanel()
console.log(item)
this.player.api.cameraTour.play(item.id)
}
closeRight(){
@ -279,7 +279,7 @@ export default class OverViewComponent extends BaseComponent {
}
deactivated(){
console.log(123)
//
}
beforeDestory() {
if (this.player) {